package  
{
	/**
	 * ...
	 * @author Haxx
	 */
	public class PlayerUpgrades 
	{
		public static var lvlMaxLife:int = 1;
		public static var lvlElevatorSpeed:int = 1;
		public static var playerCoins:int = 0;
		
		public function PlayerUpgrades() 
		{
			
		}
		
	}

}